Joachim Despland-Lichtert

Stereoscopic 3D

"Grab the Panda" was a mini-game built for the GAMMA3D event. It was inspired by those crane games where you guide a mechanical claw in order to grab and win a plush toy.

The 3D glasses are essential since the gameplay is based on depth perception

This project was a nice opportunity for me to learn C# and the XNA game studio platform. I also used HLSL for shaders.