Begin story with presence of narrator—inexplicable to himself—in utterly alien and terrifying scenes (dream?).
Man with lost memory in strange, imperfectly comprehended environment. Fears to regain memory—a glimpse. . . .
Windows: [DOWNLOAD]
Instructions:
- Use the arrow keys to move.
- Press 'Z' to jump.
- Press 'A' to walk slowly.
A game made for TIGSource's Commonplace Book Competition.
The theme of the competition was to make a game based on one of the ideas from H.P. Lovecraft's commonplace book.
The two ideas at the top of this page are the ones I chose.
The game can be described as a short 2D exploration platformer.
The jumping physics I experimented with in this game are a bit unusual. The player character cannot influence his momentum while he is in the air, which goes against the traditional expectations of most players for a platformer game.
I made this game in C++ using GLFW for OpenGL and irrKlang for sound.
All the sounds and music are from the Freesound Project.
If you have any comments about the game, please send me an e-mail!