This game was made using Adventure Game Studio as part of a class project where each member of the team worked on a separate chapter of the full final adventure.
The story we came up with was that of a "fanboy" bunny who is obsessed with vampire fiction and embarks on a misguided quest to become a vampire himself. The chapter I worked on is the final chapter, where the bunny finally finds himself inside the castle of a real vampire.
You can download the chapter here: [DOWNLOAD] (in French only!)
Our teacher for the class, Jonathan Lessard (Absurdus) later used this chapter as part of his research on data mining techniques as applied to game design.
His subjects were equipped with a number of sensors (skin conductivity, eye tracking, facial expression detection) gathering data while they played the game and their performance was recorded.
The results helped determine which puzzles players had the most difficulty with and why.